
What are DUAL Cards?
- 1. Early Game
Firstly, start off by playing [BT25-078 Gazimon] or [BT25-092 Asuna Shiroki] to try and pick up some [Three Musketeers] Options. - 2. Mid Game
When a strong Digimon appears in your opponent's battle area, now's the time for your [Dual Card]. With help from LadyDevimon, use the Option side of your BeelStarmon/Fly Bullet to remove your opponent's Digimon, then Arts Digivolve! Let's use [Three Musketeers] Option cards to continue the onslaught! - 3. Late Game
In the late game, make use of [P-180 Bind Red Trigger] and [EX7-073 BeelStarmon (X Antibody)] to keep whittling down your opponent's security cards.
BeelStarmon/Fly Bullet
You'll definitely want to keep your eyes trained on two new card mechanics, DUAL Cards and Arts Digivolve.
Use the Option side, Fly Bullet, to delete your opponent's Digimon, then, place one card with the [Three Musketeers] trait as one of your Digimon's bottom digivolution card to Arts Digivolve straight into BeelStarmon! [When Digivolving] or [When Attacking], use one of the [TS] or [Three Musketeers] trait Option cards you placed as a Digimon's bottom digivolution card to keep the pressure up.
Use BeelStarmon's active ability as a counter and ready yourself for defense. Combined with <Blocker> and the effect you get from trashing a [Three Musketeers] trait Option card, and you can let bullets fly in both attack and defense.
BlackGatomon
Use BlackGatomon's [On Play], [When Digivolving] effects to bring one of your [Three Musketeer] trainers like [BT25-092 Asuna Shiroki] onto the field.
Additionally, while you have a Tamer with [Three Musketeers] in its text, BlackGatomon may digivolve into a Lv.6 [Three Muskateers] Digimon while ignoring the digivolution requirements! A must have for any [Three Musketeers] decks!
Violet Inboots
Each turn, by trashing a card with the trait [Three Musketeers] you may draw a card, further strengthening [Three Musketeers] decks.
It wouldn't be an overstatement to say that this deck, with which you can freely make use of Option cards, is where Dual Cards shine the most. Let's master [BT25-085 BeelStarmon/Fly Bullet]'s Art Digivolution!
Shred your way to victory with this brand new ammunition, [Dual Cards]!
Digi-Egg
| Card No. | Card Name | Quantity |
| BT25-005 | Pagumon | 4 |
Digimon
| Card No. | Card Name | Quantity |
| BT25-078 | Gazimon | 4 |
| EX7-008 | ToyAgumon | 2 |
| EX7-040 | ToyAgumon | 2 |
| EX7-051 | Sparrowmon | 3 |
| BT21-071 | Scopemon | 4 |
| BT25-082 | BlackGatomon | 4 |
| BT21-074 | Satellamon | 2 |
| BT25-083 | LadyDevimon | 4 |
| EX7-013 | MagnaKidmon | 1 |
| EX7-048 | Gundramon | 1 |
| EX7-059 | BeelStarmon ACE | 2 |
| EX7-073 | BeelStarmon (X Antibody) | 2 |
Digimon/Option
| Card No. | Card Name | Quantity |
| BT25-085 | BeelStarmon/Fly Bullet | 4 |
Tamer
| Card No. | Card Name | Quantity |
| BT24-088 | Asuna Shiroki | 3 |
| BT25-092 | Asuna Shiroki | 4 |
Option
| Card No. | Card Name | Quantity |
| EX7-070 | Der Blitz | 3 |
| EX7-071 | Hurricane Screw Shot | 3 |
| P-180 | Bind Red Trigger | 2 |
- 1. First off, let's get [BT25-017 Flaremon] and [BT25-018 Apollomon] into your hand, and [BT25-026 Crescemon] and [BT25-028 Dianamon] into your trash.
- 2. When your setup is finished, chain your red line [Flaremon] to [Apollomon] digivolutions, and your blue line [Crescemon] to [Dianamon] digivolutions together using each of their turn effects! Let's try and get both [Apollomon] and [Dianamon] onto the field at the same time.
- 3. While fighting with [Apollomon] and [Dianamon], DNA Digivolve to [BT25-103 GraceNovamon] using their effects to suppress your opponent's Digimon all at once! This [GraceNovamon] has the trait [Olympos XII], making it work well with [BT24-102 Homeros].
GraceNovamon
If you attack after digivolving from [BT25-108 Apollomon] and make use of the removal effects from both digivolving, which has no per turn restriction, and attacking, you'll be able to take down two of your opponent's Digimon!
Additionally, by using the effect from [When Attacking] or [Counter] you can trash any 1 digivolution card from your opponent's Digimon for each of GraceNovamon's digivolution cards!
Two of the Olympos XII that DNA Digivolve to form GraceNovamon, Apollomon and Dianamon, are also included as SR!
Using the [On Play], [When Digivolving] effects, Apollomon can reduce your opponent's DP and delete their Digimon, while Dianamon can debuff and delete them. Make the most of both colours to unleash powerful effects to take down your opponent's Digimon! Additionally, both cards have different triggers for their DNA Digivolution. Combine their different styles to create a vicious offense and formidable defense!
Minervamon
Able to be easily played at cost 7, combine her [On Play], [When Digivolving] effects with [BT25-013 Firamon] and [BT25-034 Lekismon] to Digivolve in quick succession!
She also gives all your [Iliad] trait Digimon <Reboot> and <Blocker>, making it an excellent card for creating an impervious defense.
Discover a new GraceNovamon DNA Digivolution deck with Apollomon and Dianamon from "DIGIMON STORY TIME STRANGER"!
To face the dangers of the world, call upon the power of the sun and moon, and show what the power to make even galaxies can do!
Digi-Egg
| Card No. | Card Name | Quantity |
| BT25-001 | Tokomon | 4 |
Digimon
| Card No. | Card Name | Quantity |
| BT25-008 | Coronamon | 4 |
| BT25-009 | Bearmon | 3 |
| BT25-022 | Lunamon | 4 |
| BT24-034 | Aegiomon | 1 |
| BT25-013 | Firamon | 4 |
| BT25-024 | Lekismon | 4 |
| BT25-017 | Flaremon | 4 |
| BT25-026 | Crescemon | 4 |
| BT25-018 | Apollomon | 4 |
| BT25-028 | Dianamon | 4 |
| BT25-103 | GraceNovamon | 3 |
Tamer
| Card No. | Card Name | Quantity |
| BT24-083 | Hiroko Sagisaka | 1 |
| BT24-088 | Asuna Shiroki | 2 |
| BT24-102 | Homeros | 2 |
Option
| Card No. | Card Name | Quantity |
| BT24-100 | In-Between Theater | 3 |
| BT25-094 | Cosmic Area | 3 |
- 1. Early Game
This deck features numerous Digimon that trigger effects when Digimon become suspended, or gain increased power based on the number of suspended Digimon on the field. In the early game, use Digimon with play and setup effects such as [BT25‑055 Deramon] and [BT25‑071 Orochimon] to steadily build your board. - 2. Mid Game
In the mid game, use the [On Play] and [When Digivolving] effects of [BT25‑077 Bacchusmon] to play its trusted partner, [BT25‑039 Sirenmon]. While Bacchusmon deletes opposing Digimon with its effect that activates on both players’ turns, Sirenmon protects your Digimon from enemy deletion with its self‑sacrifice effect, allowing you to maintain momentum while disrupting your opponent. - 3. Late Game
By utilizing Sirenmon’s effects to line up [BT25‑059 Ceresmon], you can form an ironclad formation alongside Bacchusmon and completely seize control of your opponent’s Digimon. If [BT25‑099 Gear Forest Village] is in play, the abilities <Alliance> and <Piercing> further enhance your Digimon’s offensive power, enabling relentless attacks.
Listen to the voice and song of the World Tree, and stand together with the allies of the forest settlement to face the looming threat to the world!
Bacchusmon
With its [On Play] and [When Digivoling] effects, you can play a Digimon with DP6000 or less. Team up with the allies of Gear Forest who support Bacchusmon and overwhelm your opponent together.
In addition, this Digimon reacts to Digimon being played or digivolving by suspending a Digimon. If that play or digivolution was caused by an effect, you can also remove one of your opponent’s Digimon. On your opponent’s turn, work alongside [BT25‑059 Ceresmon] to keep their actions firmly in check!
Sirenmon
By sacrificing itself, this Digimon protects your Digimon with the [Shaman] or [Iliad] trait from all forms of removal.
In addition, when placed face‑up in the security stack, its [End of Your Turn] effect allows you to play Ceresmon. Since this Digimon can place itself into your security [On Deletion], you can protect your Digimon while preparing your next plays and aim to build an unbreakable board state!
Aegiochusmon:
Green
Its <Vortex> effect pairs perfectly with Gear Forest cards that feature multiple ways to suspend Digimon. On top of that, it can also shut down your opponent’s Tamers, allowing you to disrupt their footing and seize control of the flow of battle.
One of the Time Stranger decks built around fielding two of the Olympus XII, Gear Forest brings together Digimon who listen to the voice of the World Tree and stand watch over its forest village.
Listen to the voice and song of the World Tree, and stand together with the allies of the forest settlement to face the looming threat to the world!
Digi-Egg
| Card No. | Card Name | Quantity |
| BT24-004 | Wanyamon | 4 |
Digimon
| Card No. | Card Name | Quantity |
| BT24-043 | Tapirmon | 3 |
| BT25-009 | Bearmon | 4 |
| BT25-047 | Floramon | 4 |
| BT24-046 | Garurumon | 2 |
| BT25-050 | Kiwimon | 4 |
| BT25-068 | Deltamon | 4 |
| BT25-039 | Sirenmon | 3 |
| BT25-055 | Deramon | 3 |
| BT25-071 | Orochimon | 3 |
| BT25-059 | Ceresmon | 4 |
| BT25-077 | Bacchusmon | 4 |
Tamer
| Card No. | Card Name | Quantity |
| BT24-085 | Dan Yuki & Kanan Yuki | 2 |
| BT24-102 | Homeros | 2 |
Option
| Card No. | Card Name | Quantity |
| BT24-095 | Sonic Shot | 2 |
| BT24-100 | In-Between Theater | 3 |
| BT25-099 | Gear Forest Village | 3 |
- 1. Early Game
In the early game, use Lv. 4 and Lv. 5 Digimon that can link at a low cost, combining their link effects to control the flow of battle. Shut down your opponent’s plays with the [BT25‑056 Bootmon] line, which features effects that rest opposing Digimon, and the [BT25‑072 Shutmon] line, which prevents Digimon from becoming suspended. - 2. Mid Game
Once preparations are complete, app fuse into Rebootmon and go on the offensive with Digimon effect immunity. The key is to pass the turn while Rebootmon is in a suspended state. Thanks to <Reboot>, it becomes unsuspended during your opponent’s turn, allowing it to regain Digimon effect immunity and brace itself against interference without hesitation. - 3. Late Game
With support cards such as [BT25‑089 Kazuki & Itsuki] and [BT25‑098 Cyber Engage], this deck makes full use of link mechanics more smoothly than any [Appmon] deck before it, opening the door to dynamic and flexible plays.
Rebootmon
By linking a specific card from your hand or this Digimon’s digivolution cards, this Digimon gains the ability to unsuspend one of your Digimon. In addition, whenever this Digimon becomes linked or unsuspended, it can gain Digimon effect immunity along with <Piercing> and <Blocker> until the end of your turn.
On your turn, use <Security A. +1> together with the <Piercing> gained by effects to rapidly break through your opponent’s security. On your opponent’s turn, this Digimon truly lives up to its name by rebooting into an unsuspended state, regaining Digimon effect immunity and reinforcing your defenses with <Blocker>!
Kazuki & Itsuki
With its main effect, you can link [Appmon] trait cards at a reduced cost. Since linking is also possible from a Digimon’s digivolution cards, this card greatly increases the flexibility of link mechanics in [Appmon] decks.
At the end of your turn, by setting up a link state that meets the required conditions, this card also supports [App Fusion]. Even if you return memory while digivolving or linking, [App Fusion] remains possible, allowing for dynamic and fluid combo plays.
Charismon
If you want to further boost your offensive power, pairing it with [BT23‑022 Oujamon] to grant <Security A. +1> is also highly recommended!
A New Era Dawns for [Appmon] Decks!
Take advantage of reduced link costs and aim for [App Fusion] into [BT25‑060 Rebootmon], a powerhouse with formidable protection and high offensive output.
Rebootmon governs both the end and the beginning. Master the power of rebooting and spark a revolution on the battlefield!
Digi-Egg
| Card No. | Card Name | Quantity |
| BT25-004 | Tapmon | 4 |
Digimon
| Card No. | Card Name | Quantity |
| BT25-007 | Gatchmon | 4 |
| BT25-045 | Onmon | 4 |
| BT25-061 | Offmon | 3 |
| BT21-059 | Timemon | 4 |
| BT25-036 | Craftmon | 4 |
| BT25-052 | Logimon | 4 |
| BT25-070 | Logamon | 4 |
| BT25-056 | Bootmon | 4 |
| BT25-072 | Shutmon | 4 |
| BT25-060 | Rebootmon | 4 |
Tamer
| Card No. | Card Name | Quantity |
| BT21-084 | Haru Shinkai | 2 |
| BT25-089 | Kazuki & Itsuki | 4 |
Option
| Card No. | Card Name | Quantity |
| BT23-093 | Big Bang Punch! | 2 |
| BT25-098 | Cyber Engage | 3 |
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- Pre-Release date
- May 15, 2026
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- Release date
- May 22, 2026
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- MSRP
- 4.99 USD
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- Card types
- 115 types
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- Contents
- 1 Booster Pack contains 12 cards.
1 Box contains 24 Booster Packs.
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- Rarity
-
- Common: 42 types
- Uncommon: 28 types
- Rare: 23 types
- Super Rare: 12 types
- Ultimate Rate: 3 types
- Secret Rare: 2 types
- Special Card: 5 types
- * Also includes alternate art and/or design cards from the above types.
- * Photos and actual products may differ slightly.
- * Product specifications are subject to change.
- * Prices are manufacturer's suggested retail prices.



















































