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- BT11-007
- R
- Digimon
- Lv.3
Biyomon
- Color
- Red
- Cost
- 3
- DP
- 1000
- Digivolve Cost 1
- Red 0 from Lv.2
- Form
- Rookie
- Attribute
- Vaccine
- Type
- Bird
Card Text 1- [Effect]
- [On Play] Reveal the top 3 cards of your deck. Add 1 red Digimon card with [Vaccine] in its traits and 1 red Tamer card among them to your hand. Place the rest at the bottom of your deck in any order.
Card Text 2- [Inherited Effect]
- [On Deletion] If you have a red Tamer in play, gain 1 memory.
Card Q&A
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Q2049
Mar. 28, 2024
- If the red Tamer cards among the cards revealed from my deck do not have the [Vaccine] trait, does that mean I can't add any cards to my hand?
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No, even if it does not have the [Vaccine] trait, you can add 1 red Tamer card to your hand.
However, you can't add a red Digimon card to your hand if it doesn't have the [Vaccine] trait.
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Q2050
Mar. 28, 2024
- This card’s effect reveals 3 cards. If the cards revealed only include either a red Digimon card with the [Vaccine] trait or a red Tamer card, can I still add a card to my hand?
- Yes, as long as either a red Digimon card with the [Vaccine] trait or a red Tamer card is among the cards revealed, you can add it to your hand.
-
Q2051
Mar. 28, 2024
- This card's effect reveals 3 cards. If both a red Digimon card with the [Vaccine] trait and a red Tamer card are among the cards revealed, can I choose to only add one of them to my hand, and place the remaining cards at the bottom of my deck?
- No. This card's effect reads “Add 1 red Digimon card [...] and 1 red Tamer card among them to your hand,” so you must add as many cards to your hand as possible.
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Q2052
Mar. 28, 2024
- If both a Digimon with this card in its digivolution cards and my red Tamer are deleted at the same time, does the "gain 1 memory" effect activate?
- No, it doesn’t activate.
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- BT11-007
- R
- Digimon
- Lv.3
- Alternative Art
Biyomon
- Color
- Red
- Cost
- 3
- DP
- 1000
- Digivolve Cost 1
- Red 0 from Lv.2
- Form
- Rookie
- Attribute
- Vaccine
- Type
- Bird
Card Text 1- [Effect]
- [On Play] Reveal the top 3 cards of your deck. Add 1 red Digimon card with the [Vaccine] trait and 1 red Tamer card among them to the hand. Return the rest to the bottom of the deck.
Card Text 2- [Inherited Effect]
- [On Deletion] If you have a red Tamer, gain 1 memory.
- Notes
- Winter Holiday Event 2024 Participation Pack
Card Q&A
-
Q2049
Mar. 28, 2024
- If the red Tamer cards among the cards revealed from my deck do not have the [Vaccine] trait, does that mean I can't add any cards to my hand?
-
No, even if it does not have the [Vaccine] trait, you can add 1 red Tamer card to your hand.
However, you can't add a red Digimon card to your hand if it doesn't have the [Vaccine] trait.
-
Q2050
Mar. 28, 2024
- This card’s effect reveals 3 cards. If the cards revealed only include either a red Digimon card with the [Vaccine] trait or a red Tamer card, can I still add a card to my hand?
- Yes, as long as either a red Digimon card with the [Vaccine] trait or a red Tamer card is among the cards revealed, you can add it to your hand.
-
Q2051
Mar. 28, 2024
- This card's effect reveals 3 cards. If both a red Digimon card with the [Vaccine] trait and a red Tamer card are among the cards revealed, can I choose to only add one of them to my hand, and place the remaining cards at the bottom of my deck?
- No. This card's effect reads “Add 1 red Digimon card [...] and 1 red Tamer card among them to your hand,” so you must add as many cards to your hand as possible.
-
Q2052
Mar. 28, 2024
- If both a Digimon with this card in its digivolution cards and my red Tamer are deleted at the same time, does the "gain 1 memory" effect activate?
- No, it doesn’t activate.
※Japanese version card list takes priority.

