Starter Deck DIGIMON BEATBREAK [ST-23]
-
- ST23-01
- C
- Digi-Egg
- Lv.2
Kekkomon
- Color
- Green
- Form
- In-Training
- Type
- Lesser/Glowing Dawn/BEATBREAK
Card Text 2- [Inherited Effect]
- [When Attacking] [Once Per Turn] By trashing the bottom face-down card from under any of your Tamers, this Digimon may digivolve into a [Glowing Dawn] trait Digimon card in the hand with the cost reduced by 2.
-
- ST23-02
- C
- Digimon
- Lv.3
Liollmon
- Color
- Yellow
- Cost
- 3
- DP
- 2000
- Digivolve Cost 1
- Yellow 0 from Lv.2
- Form
- Rookie
- Attribute
- Vaccine
- Type
- Holy Beast/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.2 w/[Glowing Dawn] trait: Cost 0
- [Effect]
- [Your Turn] When this Digimon would digivolve into a Digimon card with the [Glowing Dawn] trait, reduce the cost by 1.
Card Text 2- [Inherited Effect]
- <Barrier> (When this Digimon would be deleted in battle, by trashing your top security card, it isn't deleted.)
-
- ST23-03
- U
- Digimon
- Lv.4
Cougarmon
- Color
- Yellow
- Cost
- 4
- DP
- 4000
- Digivolve Cost 1
- Yellow 2 from Lv.3
- Form
- Champion
- Attribute
- Virus
- Type
- Mammal/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.3 w/[Glowing Dawn] trait: Cost 2
- [Effect]
-
[On Play] [When Digivolving] Add your top security card to the hand. Then, <Recovery +1>. (Place the top card of your deck as your top security card.)
[Your Turn] When this Digimon would digivolve into a [Glowing Dawn] trait Digimon card, by trashing the bottom face-down card from under any of your Tamers, reduce the cost by 2.
Card Text 2- [Inherited Effect]
- <Barrier> (When this Digimon would be deleted in battle, by trashing your top security card, it isn't deleted.)
-
- ST23-04
- U
- Digimon
- Lv.5
Murasamemon
- Color
- Yellow
- Cost
- 7
- DP
- 7000
- Digivolve Cost 1
- Yellow 3 from Lv.4
- Form
- Ultimate
- Attribute
- Virus
- Type
- Beastkin/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.4 w/[Glowing Dawn] trait: Cost 3
- [Effect]
-
<Alliance> (When this Digimon attacks, by suspending 1 of your other Digimon, this Digimon gains <Security A. +1> and the suspended Digimon's DP for the attack.)
[On Play] [When Digivolving] 1 of your opponent's Digimon gets -5000 DP for the turn. Then, if it's your turn, by trashing the bottom face-down card from under any of your Tamers, you may play or use 1 [Glowing Dawn] trait card from your hand with the cost reduced by 3.
Card Text 2- [Inherited Effect]
- [End of Attack] [Once Per Turn] By trashing the bottom face-down card from under any of your Tamers, this [Glowing Dawn] trait Digimon unsuspends.
-
- ST23-05
- SR
- Digimon
- Lv.6
Habakirimon
- Color
- Yellow
- Cost
- 11
- DP
- 12000
- Digivolve Cost 1
- Yellow 3 from Lv.5
- Form
- Mega
- Attribute
- Virus
- Type
- Shaman/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.5 w/[Glowing Dawn] trait: Cost 3
- [Effect]
-
[When Digivolving] [When Attacking] [Once Per Turn] Place 1 of your opponent's lowest DP Digimon as the top security card. Then, by trashing the top security card of 1 player with the most security cards, <Recovery +1>.
[All Turns] [Once Per Turn] When any of your [Glowing Dawn] trait Digimon would leave the battle area, by trashing your top security card, they don't leave.
-
- ST23-06
- R
- Digimon
- Lv.3
Gekkomon
- Color
- Green
- Cost
- 3
- DP
- 1000
- Digivolve Cost 1
- Green 0 from Lv.2
- Form
- Rookie
- Attribute
- Data
- Type
- Reptile/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.2 w/[Glowing Dawn] trait: Cost 0
- [Effect]
- [When Moving] [On Play] Reveal the top 3 cards of your deck. Among them, add 1 [Glowing Dawn] trait card to the hand and place 1 such card face down under any of your [Glowing Dawn] trait Tamers. Return the rest to the bottom of the deck.
Card Text 2- [Inherited Effect]
- <Piercing> (When this Digimon deletes your opponent's Digimon in battle while attacking, it checks security before the attack ends.)
-
- ST23-06
- R
- Digimon
- Lv.3
- Alternative Art
Gekkomon
- Color
- Green
- Cost
- 3
- DP
- 1000
- Digivolve Cost 1
- Green 0 from Lv.2
- Form
- Rookie
- Attribute
- Data
- Type
- Reptile/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.2 w/[Glowing Dawn] trait: Cost 0
- [Effect]
- [When Moving] [On Play] Reveal the top 3 cards of your deck. Among them, add 1 [Glowing Dawn] trait card to the hand and place 1 such card face down under any of your [Glowing Dawn] trait Tamers. Return the rest to the bottom of the deck.
Card Text 2- [Inherited Effect]
- <Piercing> (When this Digimon deletes your opponent's Digimon in battle while attacking, it checks security before the attack ends.)
-
- ST23-07
- U
- Digimon
- Lv.4
Armalizamon
- Color
- Green
- Cost
- 5
- DP
- 6000
- Digivolve Cost 1
- Green 2 from Lv.3
- Form
- Champion
- Attribute
- Data
- Type
- Reptile/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.3 w/[Glowing Dawn] trait: Cost 2
- [Effect]
- [On Play] [When Digivolving] If you have 1 or fewer Tamers, you may play 1 Tamer card with the [Glowing Dawn] trait from your hand without paying the cost.
Card Text 2- [Inherited Effect]
- <Piercing> (When this Digimon deletes your opponent's Digimon in battle while attacking, it checks security before the attack ends.)
-
- ST23-08
- R
- Digimon
- Lv.5
Monarchlizamon
- Color
- Green
- Cost
- 7
- DP
- 7000
- Digivolve Cost 1
- Green 3 from Lv.4
- Form
- Ultimate
- Attribute
- Data
- Type
- Cyborg/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.4 w/[Glowing Dawn] trait: Cost 3
- [Effect]
-
<Alliance> (When this Digimon attacks, by suspending 1 of your other Digimon, this Digimon gains <Security A. +1> and the suspended Digimon's DP for the attack.)
[On Play] [When Digivolving] This Digimon gets +3000 DP until your opponent's turn ends. Then, if it's your turn, by trashing the bottom face-down card from under any of your Tamers, you may play or use 1 [Glowing Dawn] trait card from your hand with the cost reduced by 3.
Card Text 2- [Inherited Effect]
- [End of Attack] [Once Per Turn] By trashing the bottom face-down card from under any of your Tamers, this [Glowing Dawn] trait Digimon unsuspends.
-
- ST23-09
- SR
- Digimon/Option
- Lv.6
Atratusmon
- Color
- Green Black
- Cost
- D
- DP
- 12000
- Digivolve Cost 1
- GreenBlack 4 from Lv.5
- Form
- Mega
- Attribute
- Data
- Type
- Mutant/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.5 w/[Glowing Dawn] trait: Cost 3
- [Effect]
-
<Security A. +1> <Reboot> <Blocker>
[When Digivolving] [When Attacking] [Once Per Turn] Your opponent's Digimon effects don't affect this Digimon until their turn ends. Then, delete 1 of your opponent's Digimon with the lowest DP.
Eclipse Impact- DUAL Color
- Green
- DUAL Cost
- 5
Card Text 2- [DUAL Effect]
-
<Use Req. ([BEATBREAK] trait)> (Specified cards let you ignore color requirements.)
[Main] Suspend 1 of your opponent's Digimon. Then, return 1 of your opponent's suspended Digimon with the highest DP to the bottom of the deck.
- [DUAL Rule]
- <Arts Digivolve> (Instead of trashing after use, your cards may digivolve into this card without paying the cost.)
-
- ST23-10
- C
- Digimon
- Lv.3
Pristimon
- Color
- Black
- Cost
- 3
- DP
- 2000
- Digivolve Cost 1
- Black 0 from Lv.2
- Form
- Rookie
- Attribute
- Vaccine
- Type
- Puppet/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.2 w/[Glowing Dawn] trait: Cost 0
- [Effect]
- [On Play] By placing 1 card from your hand face down under any of your Tamers with the [Glowing Dawn] trait, <Draw 2>. (Draw 2 cards from your deck.)
Card Text 2- [Inherited Effect]
- <Blocker> (This Digimon can block in the blocker timing.)
-
- ST23-11
- U
- Digimon
- Lv.4
Wolvermon
- Color
- Black
- Cost
- 4
- DP
- 4000
- Digivolve Cost 1
- Black 2 from Lv.3
- Form
- Champion
- Attribute
- Vaccine
- Type
- Cyborg/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.3 w/[Glowing Dawn] trait: Cost 2
- [Effect]
-
<Blocker>
[Your Turn] When this Digimon would digivolve into a [Glowing Dawn] trait Digimon card, by trashing the bottom face-down card from under any of your Tamers, reduce the cost by 2.
Card Text 2- [Inherited Effect]
- <Blocker> (This Digimon can block in the blocker timing.)
-
- ST23-12
- C
- Digimon
- Lv.3
Chiropmon
- Color
- Purple
- Cost
- 3
- DP
- 2000
- Digivolve Cost 1
- Purple 0 from Lv.2
- Form
- Rookie
- Attribute
- Virus
- Type
- Mammal/Glowing Dawn/BEATBREAK
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.2 w/[Glowing Dawn] trait: Cost 0
- [Effect]
- [On Play] By trashing the bottom face-down card from under any of your Tamers, you may return 1 Digimon card with the [Glowing Dawn] trait from your trash to the hand.
Card Text 2- [Inherited Effect]
- <Retaliation> (When only this Digimon is deleted in battle, delete the Digimon it battled.)
-
- ST23-13
- R
- Tamer
Tomoro Tenma & Kyo Sawashiro
- Color
- Green Yellow
- Cost
- 4
- Type
- Glowing Dawn/BEATBREAK
Card Text 1- [Effect]
-
[Start of Your Main Phase] [On Play] You may place the top card of your deck face down under this Tamer. Then, if your opponent has a Digimon, gain 1 memory.
[Your Turn] When effects trash cards from under this Tamer, by suspending this Tamer, 1 of your [Glowing Dawn] trait Digimon gets +3000 DP until your opponent's turn ends.
Card Text 2- [Security Effect]
- [Security] Play this card without paying the cost.
-
- ST23-14
- U
- Tamer
Reina Sakuya & Makoto Kuonji
- Color
- Black Purple
- Cost
- 4
- Type
- Glowing Dawn/BEATBREAK
Card Text 1- [Effect]
-
[Start of Your Main Phase] [On Play] You may place the top card of your deck face down under this Tamer. Then, if your opponent has a Digimon, gain 1 memory.
[Your Turn] When effects trash cards from under this Tamer, by suspending this Tamer, 1 of your [Glowing Dawn] trait Digimon gains <Jamming> for the turn.
Card Text 2- [Security Effect]
- [Security] Play this card without paying the cost.
-
- ST23-15
- C
- Option
e-Pulse
- Color
- White
- Cost
- 3
- Type
- Glowing Dawn/BEATBREAK
Card Text 1- [Effect]
-
<Use Req. ([BEATBREAK] trait)> (Specified cards let you ignore color requirements.)
[Main] You may play 1 [BEATBREAK] trait card with a play cost of 4 or less from your hand or trash without paying the cost. Then, place this card in the battle area.
[Start of Your Main Phase] By placing this card from the battle area face down under any of your [BEATBREAK] trait Tamers, <Draw 1> and gain 1 memory.
Card Text 2- [Security Effect]
- [Security] Activate this card's [Main] effects.
-
- LM-033
- P
- Option
- Alternative Art
Garnet Memory Boost!
- Color
- Red
- Cost
- 3
Card Text 1- [Effect]
-
Black also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 red or black Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4063
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a black Digimon or Tamer in the area.
-
Q4064
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a black Digimon in the breeding area?
- Yes, the color requirements are met when you have a black Digimon in the breeding area.
-
- LM-034
- P
- Option
- Alternative Art
Wisteria Memory Boost!
- Color
- Blue
- Cost
- 3
Card Text 1- [Effect]
-
Red also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 blue or red Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4065
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a red Digimon or Tamer in the area.
-
Q4066
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a red Digimon in the breeding area?
- Yes, the color requirements are met when you have a red Digimon in the breeding area.
-
- LM-035
- P
- Option
- Alternative Art
Amber Memory Boost!
- Color
- Yellow
- Cost
- 3
Card Text 1- [Effect]
-
Purple also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 yellow or purple Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4067
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a purple Digimon or Tamer in the area.
-
Q4068
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a purple Digimon in the breeding area?
- Yes, the color requirements are met when you have a purple Digimon in the breeding area.
-
- LM-036
- P
- Option
- Alternative Art
Jade Memory Boost!
- Color
- Green
- Cost
- 3
Card Text 1- [Effect]
-
Blue also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 green or blue Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4069
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a blue Digimon or Tamer in the area.
-
Q4070
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a blue Digimon in the breeding area?
- Yes, the color requirements are met when you have a blue Digimon in the breeding area.
-
- LM-037
- P
- Option
- Alternative Art
Sepia Memory Boost!
- Color
- Black
- Cost
- 3
Card Text 1- [Effect]
-
Yellow also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 black or yellow Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4071
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a yellow Digimon or Tamer in the area.
-
Q4072
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a yellow Digimon in the breeding area?
- Yes, the color requirements are met when you have a yellow Digimon in the breeding area.
-
- LM-038
- P
- Option
- Alternative Art
Grape Memory Boost!
- Color
- Purple
- Cost
- 3
Card Text 1- [Effect]
-
Green also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 purple or green Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4073
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a green Digimon or Tamer in the area.
-
Q4074
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a green Digimon in the breeding area?
- Yes, the color requirements are met when you have a green Digimon in the breeding area.
※Japanese version card list takes priority.

