Starter Deck DIGIMON DATA SQUAD [ST-24]
-
- ST24-01
- C
- Digi-Egg
- Lv.2
Koromon
- Color
- Yellow
- Form
- In-Training
- Type
- Lesser/DATA SQUAD
Card Text 2- [Inherited Effect]
- [When Attacking] [Once Per Turn] By trashing the bottom face-down card from under any of your Tamers, this Digimon may digivolve into a [DATA SQUAD] trait Digimon card in the hand with the cost reduced by 2.
-
- ST24-02
- C
- Digimon
- Lv.3
Gaomon
- Color
- Blue
- Cost
- 3
- DP
- 2000
- Digivolve Cost 1
- Blue 0 from Lv.2
- Form
- Rookie
- Attribute
- Data
- Type
- Beast/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.2 w/[DATA SQUAD] trait: Cost 0
- [Effect]
- [On Play] By placing 1 card from your hand face down under any of your Tamers with the [DATA SQUAD] trait, <Draw 2>. (Draw 2 cards from your deck.)
Card Text 2- [Inherited Effect]
- [When Attacking] [Once Per Turn] If your hand has 7 or fewer cards, <Draw 1>. (Draw 1 card from your deck.)
-
- ST24-03
- U
- Digimon
- Lv.4
Gaogamon
- Color
- Blue
- Cost
- 4
- DP
- 5000
- Digivolve Cost 1
- Blue 2 from Lv.3
- Form
- Champion
- Attribute
- Data
- Type
- Beast/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.3 w/[DATA SQUAD] trait: Cost 2
- [Effect]
- [On Play] [When Digivolving] You may return 1 of your opponent's level 3 Digimon to the hand. Then, you may place the top card of your deck face down under any of your [DATA SQUAD] trait Tamers.
Card Text 2- [Inherited Effect]
- [When Attacking] [Once Per Turn] If your hand has 7 or fewer cards, <Draw 1>. (Draw 1 card from your deck.)
-
- ST24-04
- R
- Digimon
- Lv.3
Agumon
- Color
- Yellow Red
- Cost
- 3
- DP
- 1000
- Digivolve Cost 1
- YellowRed 1 from Lv.2
- Form
- Rookie
- Attribute
- Vaccine
- Type
- Dinosaur/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] [Koromon]/Lv.2 w/[DATA SQUAD] trait: Cost 0
- [Effect]
- [When Moving] [On Play] Reveal the top 3 cards of your deck. Among them, add 1 [DATA SQUAD] trait card to the hand and place 1 such card face down under any of your [DATA SQUAD] trait Tamers. Return the rest to the bottom of the deck.
Card Text 2- [Inherited Effect]
- [Your Turn] This Digimon gets +2000 DP.
-
- ST24-04
- R
- Digimon
- Lv.3
- Alternative Art
Agumon
- Color
- Yellow Red
- Cost
- 3
- DP
- 1000
- Digivolve Cost 1
- YellowRed 1 from Lv.2
- Form
- Rookie
- Attribute
- Vaccine
- Type
- Dinosaur/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] [Koromon]/Lv.2 w/[DATA SQUAD] trait: Cost 0
- [Effect]
- [When Moving] [On Play] Reveal the top 3 cards of your deck. Among them, add 1 [DATA SQUAD] trait card to the hand and place 1 such card face down under any of your [DATA SQUAD] trait Tamers. Return the rest to the bottom of the deck.
Card Text 2- [Inherited Effect]
- [Your Turn] This Digimon gets +2000 DP.
-
- ST24-05
- U
- Digimon
- Lv.4
GeoGreymon
- Color
- Yellow Red
- Cost
- 5
- DP
- 6000
- Digivolve Cost 1
- YellowRed 3 from Lv.3
- Form
- Champion
- Attribute
- Vaccine
- Type
- Dinosaur/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
-
[Digivolve] Lv.3 w/[Agumon] in name and [Dinosaur] trait: Cost 2
[Digivolve] Lv.3 w/[DATA SQUAD] trait: Cost 2
- [Effect]
- [On Play] [When Digivolving] If you have 1 or fewer Tamers, you may play 1 Tamer card with the [DATA SQUAD] trait from your hand without paying the cost.
Card Text 2- [Inherited Effect]
- [Your Turn] This Digimon gets +2000 DP.
-
- ST24-06
- R
- Digimon
- Lv.5
RizeGreymon
- Color
- Yellow Red
- Cost
- 7
- DP
- 8000
- Digivolve Cost 1
- YellowRed 4 from Lv.4
- Form
- Ultimate
- Attribute
- Vaccine
- Type
- Cyborg/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] [GeoGreymon]/Lv.4 w/[DATA SQUAD] trait: Cost 3
- [Effect]
- [On Play] [When Digivolving] [When Attacking] [Once Per Turn] 1 of your opponent's Digimon gets -5000 DP for the turn. Then, by trashing 2 bottom face-down cards from under any of your Tamers, you may play or use 1 [DATA SQUAD] trait card with a play or use cost of 5 or less from your hand without paying the cost.
Card Text 2- [Inherited Effect]
- [All Turns] [Once Per Turn] When this Digimon with [ShineGreymon] in its name or the [DATA SQUAD] trait would leave the battle area, by trashing the bottom face-down card from under any of your Tamers, it doesn't leave.
-
- ST24-07
- SR
- Digimon/Option
- Lv.6
ShineGreymon
- Color
- Yellow Red
- Cost
- D
- DP
- 12000
- Digivolve Cost 1
- YellowRed 4 from Lv.5
- Form
- Mega
- Attribute
- Vaccine
- Type
- Light Dragon/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.5 w/[RizeGreymon] in name or w/[DATA SQUAD] trait: Cost 3
- [Effect]
-
<Raid> <Piercing> <Security A. +1>
[When Digivolving] [When Attacking] [Once Per Turn] You may play 1 Tamer card with a play cost of 5 or less from your hand or trash without paying the cost. Then, 1 of your opponent's Digimon gets -9000 DP for the turn.
GeoGrey Sword- DUAL Color
- Yellow Red
- DUAL Cost
- 5
Card Text 2- [DUAL Effect]
-
<Use Req. ([DATA SQUAD] trait)> (Specified cards let you ignore color requirements.)
[Main] 1 of your opponent's Digimon gets -6000 DP for the turn. Then, delete 1 of your opponent's Digimon with 7000 DP or less.
- [DUAL Rule]
- <Arts Digivolve> (Instead of trashing after use, your cards may digivolve into this card without paying the cost.)
-
- ST24-08
- C
- Digimon
- Lv.3
Lalamon
- Color
- Green
- Cost
- 3
- DP
- 2000
- Digivolve Cost 1
- Green 0 from Lv.2
- Form
- Rookie
- Attribute
- Data
- Type
- Vegetation/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.2 w/[DATA SQUAD] trait: Cost 0
- [Effect]
- [Your Turn] When this Digimon would digivolve into a Digimon card with the [DATA SQUAD] trait, reduce the cost by 1.
Card Text 2- [Inherited Effect]
- [All Turns] This Digimon gets +1000 DP.
-
- ST24-09
- U
- Digimon
- Lv.4
Sunflowmon
- Color
- Green
- Cost
- 4
- DP
- 5000
- Digivolve Cost 1
- Green 2 from Lv.3
- Form
- Champion
- Attribute
- Data
- Type
- Vegetation/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.3 w/[DATA SQUAD] trait: Cost 2
- [Effect]
- [On Play] [When Digivolving] You may suspend 1 of your opponent's Digimon or Tamers. Then, you may place the top card of your deck face down under any of your [DATA SQUAD] trait Tamers.
Card Text 2- [Inherited Effect]
- [All Turns] This Digimon gets +1000 DP.
-
- ST24-10
- U
- Digimon
- Lv.5
Lilamon
- Color
- Green
- Cost
- 7
- DP
- 7000
- Digivolve Cost 1
- Green 3 from Lv.4
- Form
- Ultimate
- Attribute
- Data
- Type
- Fairy/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.4 w/[DATA SQUAD] trait: Cost 3
- [Effect]
- [On Play] [When Digivolving] [When Attacking] [Once Per Turn] Suspend 1 of your opponent's Digimon or Tamers. It can't unsuspend until their turn ends. Then, by trashing 2 bottom face-down cards from under any of your Tamers, this Digimon may digivolve into a [DATA SQUAD] trait Digimon card in the hand without paying the cost.
Card Text 2- [Inherited Effect]
- [All Turns] [Once Per Turn] When this Digimon with [Rosemon] in its name or the [DATA SQUAD] trait would leave the battle area, by trashing the bottom face-down card from under any of your Tamers, it doesn't leave.
-
- ST24-11
- SR
- Digimon
- Lv.6
Rosemon
- Color
- Green Red
- Cost
- 11
- DP
- 12000
- Digivolve Cost 1
- GreenRed 4 from Lv.5
- Form
- Mega
- Attribute
- Data
- Type
- Fairy/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] [Lilamon]/Lv.5 w/[DATA SQUAD] trait: Cost 3
- [Effect]
-
[When Digivolving] [When Attacking] [Once Per Turn] You may suspend up to 2 of your opponent's Digimon or Tamers. Then, by trashing the bottom face-down card from under any of your Tamers, none of their Digimon can unsuspend until their turn ends.
[All Turns] [Once Per Turn] When any of your opponent's Digimon or Tamers suspend, or effects trash cards from under your Tamers, trash your opponent's top security card.
-
- ST24-12
- C
- Digimon
- Lv.3
Falcomon
- Color
- Purple
- Cost
- 3
- DP
- 2000
- Digivolve Cost 1
- Purple 0 from Lv.2
- Form
- Rookie
- Attribute
- Vaccine
- Type
- Avian/DATA SQUAD
Card Text 1- [Special Digivolution Condition]
- [Digivolve] Lv.2 w/[DATA SQUAD] trait: Cost 0
- [Effect]
- [On Play] By trashing the bottom face-down card from under any of your Tamers, you may return 1 Digimon card with the [DATA SQUAD] trait from your trash to the hand.
Card Text 2- [Inherited Effect]
- [When Attacking] [Once Per Turn] Delete 1 of your opponent's level 3 Digimon.
-
- ST24-13
- R
- Tamer
Marcus Damon & Thomas H. Norstein
- Color
- Yellow Blue
- Cost
- 4
- Type
- DATA SQUAD
Card Text 1- [Effect]
-
[Start of Your Main Phase] [On Play] You may place the top card of your deck face down under this Tamer. Then, if your opponent has a Digimon, gain 1 memory.
[Your Turn] When effects trash cards from under this Tamer, by suspending this Tamer, 1 of your [DATA SQUAD] trait Digimon gains <Jamming> for the turn.
<Rule> Name: Also treated as [Marcus Damon]/[Thomas H. Norstein].
Card Text 2- [Security Effect]
- [Security] Play this card without paying the cost.
-
- ST24-14
- U
- Tamer
Yoshino Fujieda & Keenan Crier
- Color
- Green Purple
- Cost
- 4
- Type
- DATA SQUAD
Card Text 1- [Effect]
-
[Start of Your Main Phase] [On Play] You may place the top card of your deck face down under this Tamer. Then, if your opponent has a Digimon, gain 1 memory.
[All Turns] When effects trash cards from under this Tamer, by suspending this Tamer, suspend 1 of your opponent's Digimon.
<Rule> Name: Also treated as [Yoshino Fujieda]/[Keenan Crier].
Card Text 2- [Security Effect]
- [Security] Play this card without paying the cost.
-
- ST24-15
- C
- Option
DNA Charge
- Color
- White
- Cost
- 3
- Type
- DATA SQUAD
Card Text 1- [Effect]
-
<Use Req. ([DATA SQUAD] trait)> (Specified cards let you ignore color requirements.)
[Main] You may play 1 [DATA SQUAD] trait card with a play cost of 4 or less from your hand or trash without paying the cost. Then, place this card in the battle area.
[Start of Your Main Phase] By placing this card from the battle area face down under any of your [DATA SQUAD] trait Tamers, <Draw 1> and gain 1 memory.
Card Text 2- [Security Effect]
- [Security] Activate this card's [Main] effects.
-
- LM-033
- P
- Option
- Alternative Art
Garnet Memory Boost!
- Color
- Red
- Cost
- 3
Card Text 1- [Effect]
-
Black also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 red or black Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4063
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a black Digimon or Tamer in the area.
-
Q4064
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a black Digimon in the breeding area?
- Yes, the color requirements are met when you have a black Digimon in the breeding area.
-
- LM-034
- P
- Option
- Alternative Art
Wisteria Memory Boost!
- Color
- Blue
- Cost
- 3
Card Text 1- [Effect]
-
Red also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 blue or red Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4065
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a red Digimon or Tamer in the area.
-
Q4066
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a red Digimon in the breeding area?
- Yes, the color requirements are met when you have a red Digimon in the breeding area.
-
- LM-035
- P
- Option
- Alternative Art
Amber Memory Boost!
- Color
- Yellow
- Cost
- 3
Card Text 1- [Effect]
-
Purple also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 yellow or purple Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4067
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a purple Digimon or Tamer in the area.
-
Q4068
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a purple Digimon in the breeding area?
- Yes, the color requirements are met when you have a purple Digimon in the breeding area.
-
- LM-036
- P
- Option
- Alternative Art
Jade Memory Boost!
- Color
- Green
- Cost
- 3
Card Text 1- [Effect]
-
Blue also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 green or blue Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4069
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a blue Digimon or Tamer in the area.
-
Q4070
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a blue Digimon in the breeding area?
- Yes, the color requirements are met when you have a blue Digimon in the breeding area.
-
- LM-037
- P
- Option
- Alternative Art
Sepia Memory Boost!
- Color
- Black
- Cost
- 3
Card Text 1- [Effect]
-
Yellow also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 black or yellow Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4071
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a yellow Digimon or Tamer in the area.
-
Q4072
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a yellow Digimon in the breeding area?
- Yes, the color requirements are met when you have a yellow Digimon in the breeding area.
-
- LM-038
- P
- Option
- Alternative Art
Grape Memory Boost!
- Color
- Purple
- Cost
- 3
Card Text 1- [Effect]
-
Green also meets this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 purple or green Digimon card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] <Delay>
・Gain 2 memory.
Card Text 2- [Security Effect]
- [Security] Place this card in the battle area.
Card Q&A
-
Q4073
Aug. 1, 2024
- What does this card's 1st effect do, exactly?
- To meet color requirements, normally you must have a Digimon or Tamer in your area that's the same color as the corresponding Option card. However, with this effect, this card's color requirements are met when you have a green Digimon or Tamer in the area.
-
Q4074
Aug. 1, 2024
- Does this card's 1st effect mean that this card's color requirements are met even when I have a green Digimon in the breeding area?
- Yes, the color requirements are met when you have a green Digimon in the breeding area.
※Japanese version card list takes priority.

