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522027 BT20-016 Paildramon
Q2
I use BT16-077 [Dinobeemon]'s [When Digivolving] effect to play this card, give <Rush> to BT16-077 [Dinobeemon], and attack a player.
Can I then use this card's [On Play] [When Digivolving] effect to attack with this card?Feb. 28, 2025 Updated
A2
No, it can't attack. A new attack declaration can't be made during an attack.
In this case, BT16-077 [Dinobeemon] is already attacking using its [When Digivolving] effect.
This card's [On Play] [When Digivolving] effect can be activated before the counter timing, but because you can't declare another attack during an attack, you won't be able to attack using this effect, even if you activate it.
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522021 BT16-077 Dinobeemon
Q1
Can I process the part of the effect after "then" in this card's [When Digivolving] effect even if the "if" condition in the 1st process isn't met?Jun. 25, 2025 Updated
A1
Yes, you can process it.
Even if this Digimon didn't DNA digivolve, this card's [When Digivolving] effect can give 1 of your Digimon <Rush> and that Digimon can attack.
Q2
I used [BT16-091 Beastly Storm Dance of Affection]'s effect to DNA digivolve into this card, then I used [BT16-091 Beastly Storm Dance of Affection]'s effect to attack. At such times, can a Digimon played using this card's [When Digivolving] effect gain <Rush> and attack?Jun. 28, 2024 Updated
A2
Because [BT16-077 Dinobeemon] is already using [BT16-091 Beastly Storm Dance of Affection]'s effect to attack, a played Digimon can gain <Rush>, but it can't use this card's effect to attack.
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Q3
Can I use this card's [When Digivolving] effect to give <Rush> to 1 of my Digimon, but then choose to not attack with that Digimon?Feb. 28, 2025 Updated
A3
No, you can't.
The Digimon that was given <Rush> by this effect must attack if possible.
Q4
If I use this card's [When Digivolving] effect to play a card with an [On Play] effect, in what order do I process the part of this card's effect after "then" and the played card's [On Play] effect?Jun. 25, 2025 Updated
A4
You first process the part of this card's effect after "then."
You use the part of this card's effect after "then" to give <Rush> to 1 of your Digimon, then that Digimon attacks.
After that, the [On Play] effect of the played card will activate before the counter timing.
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