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522008 BT8-097 Crimson Blaze
Q1
If my opponent has 7 or more Digimon in play, does this card’s effect get reduced to negative 1, effectively gaining me a memory for using it?Mar. 28, 2024 Updated
A1
No. It just reduces the cost of the card to 0.
Note that in general, costs can’t be reduced to less than 0.
Q2
I use this card, then attack my opponent. During the security check, I flip over a Digimon card with the effect, “[Security] At the end of the battle, play this card without paying its memory cost.”
What happens to this Security Digimon?Mar. 28, 2024 Updated
A2
After the battle between the attacking Digimon and Security Digimon, the effect prevents the Digimon from being played, so it's placed in the trash.
Q3
My opponent used this card on my [BT7-063 DarkKnightmon].
[DarkKnightmon]'s [All Turns] effect is a "when this Digimon would be deleted" effect that interrupts deletion when it activates, but can I use this card's "your opponent can't play Digimon by effects until the end of their turn" effect to prevent [SkullKnightmon] and [DeadlyAxemon] from being played from [DarkKnightmon]'s digivolution cards?Mar. 28, 2024 Updated
A3
Yes, they can't be played.
This card's [Main] effect was changed to "Your opponent can't play Digimon by effects until the end of their turn. Delete all of your opponent's Digimon with 6000 DP or less." Therefore, first the effect that prevents playing Digimon is applied, then Digimon with 6000 DP or less are deleted.
Please see the notices regarding changes to the rules/rulings on the official website.
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